Grade 3 · Technology · Lesson 31

Coding Events: Triggers and Responses

In Scratch, an event is something that happens to start or change a program. Events are triggers — they are the "if this happens" part of a rule. When an event occurs, the connected script (the response) runs. Events make programs interactive because they let the program react to what the user does.

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This is a preview of Grade 3 Technology Lesson 31: Coding Events: Triggers and Responses. Subscribe to Homeschool Education Academy to access the full lesson.