Project: An Overnight with an Adult
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What you will learn
- 1Plan one night out in the wild with an adult in charge
- 2Use this year’s skills for the route, shelter, water, food and fire safety
- 3Write a turn-back plan and a walk-out plan with staying put as the default
- 4Pack and count gear by group
- 5Explain which decisions the adult makes
Mini Lesson
This is your Grade 6 project. You will plan and then do one night out in the wild, with an adult in charge the whole time. It pulls together everything from this year. You do the planning and the thinking. Your grown-up checks it, changes it and approves it, then leads the trip.
🌿 The Wild Way (plan the night out)
- PLACE AND ROUTE: your grown-up chooses the place. You plan the route, read the terrain and help lead, using lessons 1 to 4.
- WATER: plan how much to carry and where to refill, using your Grade 5 water plan. On a coast, use lesson 8. The adult makes all water safe.
- SHELTER: plan the shelter and how to improve it, using lesson 10. Where it snows, lesson 9 helps too.
- KITCHEN AND FOOD: plan the camp kitchen and a simple meal, using lessons 11, 13 and 14. The adult runs the stove and any knife.
- FIRE: check for fire bans and pick a safe fire site, using lesson 6. Only the adult lights the fire.
🌿 The Wild Way (plan to stay safe)
- DANGERS AND TURN-BACK: list the dangers of the place and set a turnaround time, using lessons 16 and 18.
- INJURIES AND SIGNALS: plan who carries the first-aid kit, the whistle and the lights, using lessons 15 and 17.
- WALK-OUT PLAN: write what the group does if lost. Staying put comes first. Only the adult decides to walk out (lesson 19).
- TELL SOMEONE: leave your plan and return time with a person at home.
- LEAVE NO TRACE: pack out all trash and leave the site as you found it.
This is an ADULT project. The adult approves the whole plan, chooses the place, checks the weather and the local rules, and is in charge of the whole night. The adult runs all fire, stoves, knives and water treatment, and makes every turn-back and walk-out decision. Never go off alone. In an emergency, the adult calls your local emergency number.
Words to know
overnight
A trip that lasts through one night.
e.g. Our overnight was at a lake my grown-up chose.
approve
To check something and say yes to it.
e.g. My grown-up approved the plan after two changes.
turnaround time
A time set before a trip: if you are not at the goal by then, you turn back.
e.g. We wrote our turnaround time at the top of the plan.
walk-out plan
A plan for what the group does if lost, with staying put as the first choice.
e.g. Our walk-out plan named the trail as a handrail.
gear list
A list of every item you need to pack, sorted into groups.
e.g. I checked off each item on the gear list.
fire ban
A rule that says no fires are allowed in a place, often in dry weather.
e.g. There was a fire ban, so the adult used the stove.
🧠 Survivor’s Trick: sort your gear list into groups - shelter, water and food, navigation, signals and safety - and pack each group in its own bag. Then you can count each group before you leave, and in the dark you know exactly which bag to reach for.
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